HUBUNGAN KECANDUAN BERMAIN GAME ONLINE DENGAN PERILAKU AGRESIF PADA REMAJA DI DESA KEBOKURA KECAMATAN SUMPIUH

GRAITO UJUWANDA, NIM. A12019042 (2023) HUBUNGAN KECANDUAN BERMAIN GAME ONLINE DENGAN PERILAKU AGRESIF PADA REMAJA DI DESA KEBOKURA KECAMATAN SUMPIUH. Skripsi thesis, UNIVERSITAS MUHAMMADIYAH GOMBONG.

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Abstract

Background: The phenomenon of online game addiction among adolescents that occurred in Kebokura Village, Sumpiuh District, was found in the preliminary study to be five teenagers addicted to online games and behaving aggressively. The impact of aggressive behavior includes verbal aggressive behavior such as insults and dirty swearing and physical aggressive behavior such as hitting, seizing, and slamming objects. Objective:To find out the relationship between addiction to playing online games and aggressive behavior in adolescents in the Kebokura village, Sumpiuh subdistrict. Method: This study used a correlational quantitative research design with a crosssectional approach for the sample using a total sampling technique with a total of 50 respondents. The instrument used an online game addiction questionnaire with six questions and 20 questions for aggressive behavior. Data analysis used univariate analysis, and bivariate analysis used Spearman rank. Results: The age of respondents who play online games is 19–21 years old (56.0%). The gender of respondents who play online games is male (100%). The results of online game addiction are low (70%). The results of aggressive behavior showed a high level of aggressive behavior (56%). The p value is 0.00, where the p value is 0.05. Then Ha is accepted, which means there is a relationship between online game addiction and aggressive behavior in adolescents in Kebokura Village, Sumpiuh District. Conclusion: There is a significant correlation between online games addiction with aggressive behavior of adolescents in Kebokura Village, Sumpiuh District. Recommendation: For future researchers, it is hoped to examine the factors that influence addiction to playing online games and aggressive behavior of adolescents.

Item Type: Thesis (Skripsi)
Additional Information: Sarwono, M.Kes
Uncontrolled Keywords: game online; aggressive behavior; teens; perilaku agresif; remaja
Subjects: S1 Keperawatan
Divisions: Prodi Keperawatan S1
Depositing User: Desy Setiyawati -
Date Deposited: 14 Nov 2023 07:13
Last Modified: 14 Nov 2023 07:13
URI: http://repository.unimugo.ac.id/id/eprint/2909

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